Winston

The Voice of Quasi-Reason... is Dead

Description:

Winston Stonewarden
Male Dwarf Rogue 6/Fighter 2/Thief-Acrobat 1 (Don’t Judge Me)
LG Medium Humanoid (dwarf)
Init +5; Senses Darkvision 60 ft.; Listen +4/Spot +3
Languages Common, Dwarven, Giantish, Gnomish, Orcish


AC 21, touch 15, flat-footed 21
(+5 Dex, +1 natural, +4 armor, +1 shield)
HP 80 (9 HD)
Fort +8 (+10 vs. poison), Ref +11, Will +0; (+2 to all saves vs. spells)
Action Points 9


Speed 20 ft. (4 squares) even while tumbling… Don’t Judge Me
Melee +2 keen demonbane short sword +9/+4 (1d6+5/17-20) AND
Melee +2 wounding short sword +9/+4 (1d6+3 plus 1 Con damage/19-20)

Melee +2 keen demonbane short sword +11/+6 (1d6+5/17-20)
Melee +2 keen demonbane short sword vs. Demons +13/+8 (1d6+7 plus 2d6/17-20)
Melee +2 wounding short sword +11/+6 (1d6+5 plus 1 Con damage/19-20)
Melee +1 organ ripper dagger +10 (1d4+4 plus 1d6 sneak attack/19-20)
Ranged +1 organ ripper dagger +12 (1d4+4 plus 1d6 sneak attack/19-20)
Ranged +1 composite shortbow +13 (1d6+4/x3)
Base Atk +6; Grap +9
Atk Options Point Blank Shot, sneak attack +3d6 (+4d6 with Organ Ripper)
Special Actions kip up (stand from prone as a free action), fast acrobatics (+17 Tumble)
Combat Gear oil of magic vestment +3


Abilities Str 16, Dex 21, Con 16, Int 16, Wis 7, Cha 10
SQ racial AC bonus (+4 dodge vs. giants), racial attack bonus (+1 vs. goblinoids & orcs), racial skill bonuses (+2 Appraise & Craft for stone or metal items), fast acrobatics (climb at ½ speed and tumble at full speed without penalty), kip up, steady stance, sneak attack +3d6, stability (+4 vs. bull rush and trip), stonecunning (+2 Search vs. unusual stonework), evasion, trap sense +2, trapfinding, uncanny dodge
Feats Improved Two-Weapon Fighting, Nimble Fingers (+2 Disable Device & Open Lock), Point Blank Shot, Precise Shot, Skill Focus (Open Lock), Two-Weapon Fighting
Skills Appraise 6 (+9), Balance 8 (+14), Climb 11 (+14), Decipher Script 7 (+10), Disable Device 10 (+17), Hide 11 (+20), Jump 11 (+16), Listen 6 (+4), Move Silently 9 (+13), Open Lock 9 (+20), Profession (locksmith) 5 (+3), Search 9 (+12), Spot 5 (+3), Tumble 11 (+17)
Possessions combat gear plus +2 wounding short sword, +2 keen demonbane short sword, +1 composite (+3 Str) short bow, short bow, 3 quivers (53 arrows), 1 quiver (5 silvered arrows), 13 poison arrows [unconsciousness, Fort DC 13]), sling, 2 pouches of stones (5 stones), +1 studded leather of invulnerability, masterwork buckler, amulet of natural armor +1, gloves of dexterity +4, cloak of elvenkind, lesser bracers of archery, bracers of armor +4, belt pouch (masterwork thieves’ tools, small steel mirror, tindertwigs (7), pipe, tobacco, 192 gp), backpack (sunrod (2), crowbar(2), waterskin, elixir of vision, jasper spider figurine [“lorux”], +1 short sword, masterwork short sword, +1 studded leather, chain shirt), keys from lizardfolk guys at top of stairs, +1 heavy crossbow (50 +1 bolts)

[Currently Str 15 and Dexterity 19, drained because of the fewkin’ ghost. Dex is 21 with the magic gloves. Also, I need more pipe tobacco and tindertwigs. I have to have used it all up by now traveling with these clown shoes. Turning me into a fewkin’ chain smoker.]

Bio:

Winston Stonewarden was hired by Enfidelis Rex and Harlen in the village of Kingsholm (sp?) to help them bypass things for which you need a Rogue at low levels. He left their sorry asses to die Unfortunately, his noble companions were slain while they were on a mission to recover some items necessary to proceed with their quest to return the king’s bones. They did manage to cover his escape and that of the dark elf Kitz’ik, whom the group decided to let join them after he proved to be far more observant than anyone else. Of course, his SR tended to block healing more often than offensive spells, but that’s not really the point. Oh, right. Sorry. Moving on. Winston in turn allowed the Chucklehead paladins of Pelor to join the quest because they were willing to be meatshields defend the front ranks and seemed intent on burning down the Underdark, a task Winston was interested in. He quests now for an airship with a drill on the front and a volcano cannon on the back, so that he and his companions can set about their long term goals without having to slow down for things like the plot.

Sadly, Winston got his ass handed to him by the Risen King (the prick). Caliper, Xia, and Hurrah bailed (as is right and proper), saving their own skins. Hank died, too. He got turned into a squirrel and kept evading the survivors’ attempts to catch his rodent ass. Life is hard.

Winston

Gorilla-taur zero